Monday, June 4, 2012

Sentinel Strength (Alche)

ALCHEMIST
Razzil Darkbrew



Agility: 11 + 1.2
Strength: 25 + 1.8
Intelligence: 25 + 1.8

ADVANCED STATISTICS
Affiliation
Sentinel
Attack Animation
0.35/0.65
Damage
49-58
Casting Animation
0.4/0.5
Armor
1.54
Base Attack Time
1.7
Movespeed
295
Missile Speed
Instant
Attack Range
18 (melee)
Sight Range
1800/1400


RAZZIL DARKBREW ‘The Alchemist’
v6.73
Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15
v6.73
Goblin's Greed bonus gold limit increased from 18 to 26
v6.72d
Undid melee hero collision change from 6.72c
v6.72d
Fixed Goblin's Greed sometimes causing texttags to fail to appear overhead
v6.72c
Melee hero collision size now reduced from 24 to 12
v6.71
Movement speed reduced by 5
v6.71
Chemical Rage bonus HP from 350/700/1050 to 300/600/900
v6.69
Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4
v6.69
Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction
v6.69
Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray
v6.68
Unstable Concoction manacost from 90 to 120
v6.68
Unstable Concoction damage rescaled from 150/200/250/300 to 120/180/240/300
v6.67
CM heros updated (In: Alchemist, Visage, Bounty Hunter, Spiritbreaker, Lucifer, Out: NA, Mag, TB, Tree, Weaver, Clinkz)
v6.66
Fixed Last Word from firing off on the precast for Ice Blast and Unstable Concoction
v6.65
Reworked Unstable Concoction
v6.60
Rewrote parts of the following abilities to be compatible with Linken Sphere: Unstable Concoction
v6.59
Fixed Acid Spray from affecting Tombstone Zombies
v6.55
Fixed minor bug with Alchemist's starting strength
v6.52
Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
v6.52
Added special overhead allied-only text to show duration while channeling Unstable Concoction
v6.50
Improved casting range on Acid Spray
v6.50
Improved Alchemist's base Intelligence and growth
v6.50
Improved Chemical Rage
v6.49
Increased Acid Spray duration by 4 seconds
v6.48
Improved Alchemist's movement speed a bit
v6.48
Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage

Hero Introduction:
The Alchemist is a difficult foe to handle, but if left to his own devices he can amass enormous amounts of gold at an alarming rate. His Acid Spray covers a large area with toxic chemicals, which deal physical damage and reduce the armor of any foe caught in the cloud. Attempting to fight the Alchemist while in an acid cloud is foolhardy at best, especially if he uses his Chemical Rage transformation skill. Chemical Rage drastically increases the life, regeneration, and attack speed of the Alchemist, transforming him into a deadly fighter. Possibly his most dangerous skill, however, is Unstable Concoction. Although it takes some time to charge, Unstable Concoction results in one of the longest stuns in the game and causes a good deal of damage. Although the Alchemist can be annoying to fight, it's best to keep a close eye on him. Goblin's Greed directly increases the amount of gold the Alchemist gains when killing creeps, and as he kills more the bonus increases. Unless kept in check, this Goblin/Ogre combo can cause a lot of mayhem late in the game.

Background Story:
Having enlisted under the ranks of the Sentinel for mere personal gain, the Alchemist's quest for amassing wealth to fund his research is a tireless and relentless one. Both sadistic and cruel in his methods, this heartless Goblin cares not what means he must resort to for a sizable bounty. Whether he chooses to paralyze his foes with toxic concoctions or drench them in corrosive acids, Razzil Darkbrew remains steadfast in his calm, calculated approach, despite their constant wails of agony.


SOUNDS/SAYS
1 - Ready to brew.
2 - For the highest bidder!
3 - Wanna blow something up?
4 - I'm all stocked and ready to go.
5 - Care for a cocktail?
6 - You'll love my new recipe.
7 - You got it.
8 - I'll get that mixed up.
9 - Don't rush me.
10 - I'll shake that right up.
11 - Taste my fiery potions!
12 - Hurry, I got things to blow up!
13 - Bob and weave, you fool!
14 - What do you wanna be when ...
15 - I'm a chemical super freak!
16 - No! Shake it, not- *BOOM*
17 - One of these potions smells ...
18 - Hey, pull his finger! Ogre: " ...
19 - *glass breaks* Oh, no, what ...

SKILLS:

Acid Spray
Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take mixed damage per second and have their armor reduced. 


  • Active
  • Point
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
160
22
900
625
16 seconds
Enemy Units
8 damage/second, reduces armor by 3
2
160
22
900
625
16 seconds
Enemy Units
16 damage/second, reduces armor by 4
3
160
2
900
625
16 seconds
Enemy Units
24 damage/second, reduces armor by 5
4
160
22
900
625
16 seconds
Enemy Units
32 damage/second, reduces armor by 6
 
Notes:
• Damage type: mixed
• This ability can hit magic immune units.
• The actual AoE of this ability is significantly larger than the visual effect.

Unstable Concoction
Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Razzil can brew for up to 5 seconds, each second increases the potency of the concoction. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late.
  • Active
  • Unit
  • E
 
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
120
16
775
N/A
0.25-1.75 seconds
Enemy Heroes
Up to 130 damage and 1.75 second stun
2
120
16
775
N/A
0.25-2.5 seconds
Enemy Heroes
Up to 200 damage and 2.5 second stun
3
120
16
775
N/A
0.25-3.25 seconds
Enemy Heroes
Up to 270 damage and 3.25 second stun
4
120
16
775
N/A
0.25-4 seconds
Enemy Heroes
Up to 340 damage and 4 second stun

Notes:
• Damage type: physical
• While brewing the concoction, Alchemist can still move around and take action. He will flash red while the concoction is brewing.
• A timer above Alchemist's head will indicate the remaining brew time on the concoction
• An indicator around Alchemist indicates the range for the Alchemist player.
• Maximum effects will be achieved after 5 seconds brewing time.
• Before launching the concoction, it will blow up if channeled for more than 7 seconds, checking at 0.5 second intervals (allows up to 7.5 seconds brew time)
• After launching the concoction, it will blow up 7 seconds after brewing started, checking every 0.02 seconds.
• The concoction moves at 900 speed, and provides 400/400 sight range.
• If the concoction explodes mid air, it will affect one enemy unit within 175 AoE around its position.
• Unstable Concoction is blocked by Linken's Sphere.


Goblin's Greed
The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 20 seconds.

  • Passive
  • N/A
  • G
 
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
2 bonus gold and 2 bonus gold for every enemy killed in last 20 secs
2
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
4 bonus gold and 2 bonus gold for every enemy killed in last 20 secs
3
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
6 bonus and 2 bonus gold for every enemy killed in last 20 secs
4
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
8 bonus and 2 bonus gold for every enemy killed in last 20 secs

Notes:
• There is a cap of 26 bonus gold.
• Also works on hero kills.
• The -stats (-st) command can be used to know how much gold you gained with this skill


Chemical Rage
The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown and increasing hitpoints and regeneration. Slightly improves movement speed.  
  • Active
  • Instant
  • R
 
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
25 seconds
Self
1.45 BAT, 300 Bonus HP, and 15 HP/3Mana Bonus Regeneration. +30 MS
2
100
45
N/A
N/A
25 seconds
Self
1.3 BAT, 600 Bonus HP, and 30 HP/7.5 Mana Bonus Regeneration, +40 MS
3
150
45
N/A
N/A
25 seconds
Self
1.15 BAT, 900 Bonus HP, and 60 HP/12 Mana Bonus Regeneration, +60 MS

Notes:
• Has a 0.35 seconds transformation time.
• You can dodge stuns while transforming. 


































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