Sunday, June 3, 2012

Sentinel Strength (Panda)

PANDAREN BREWMASTER
Mangix



Agility: 16 + 1.95
Strength: 23 + 2.9
Intelligence: 14 + 1.25


ADVANCED STATISTICS
Affiliation
Sentinel
Attack Animation
0.35/0.65
Damage
52-59
Casting Animation
0.4/0.5
Armor
3.24
Base Attack Time
1.7
Movespeed
300
Missile Speed
Instant
Attack Range
128 (melee)
Sight Range
1800/800



MANGIX ‘The Pandaren Brewmaster’
v6.73
Drunken Haze cooldown decreased from 12 to 8
v6.72d
Undid melee hero collision change from 6.72c
v6.72c
Base HP regeneration increased to 0.75
v6.72c
Melee hero collision size now reduced from 24 to 12
v6.72
Drunken Haze duration increased from 7 to 8 seconds
v6.72
Primal Split Earth panda now carries the hero's auras around him
v6.72
Rebalanced all Melee heroes between 100 and 128 range to be 128 range
v6.72
Fixed deaths during Primal Split from counting as suicides
v6.70
Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
v6.70
Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%
v6.69
Cooldown on the Boulder ability on Primal Split's Earth Panda decreased from 10 to 7 seconds
v6.68
Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26
v6.65
Lowered Fire Panda armor by 2 points, hp from 900/1350/1800/2200 to 1200 and reworked damage from 52/105/214/234 to 70/112/140/180
v6.65
Primal Split cooldown from 180/150/120/90 to 180/160/140/120
v6.64
Primal Split's Fire Panda now has hero damage type
v6.64
Fixed Enchant from being able to take over Primal Split units
v6.63
Fire Panda now has maximum movement speed
v6.61
Increased Drunken Brawler critical from 1.8x to 2.0x
v6.60
Improved Fire Panda's Immolation (10/10/30->15/30/45)
v6.60
Added Pandaren Brewmaster to Aghanim's Scepter. Improves the power of the Pandas and adds more duration
v6.57
Improved Thunder Clap AOE
v6.57
Improve Primal Split's manacost and cooldown scaling per level
v6.57
Fixed some minor bugs with the manabase on Primal Split's level 1 and 2 Earth
v6.57
Fixed some group selection inconsistencies with Primal Split units
v6.57
Fixed a bug with X Marks The Spot and Primal Split
v6.53
Improved Fire Panda's movement speed per level
v6.52
Improved cooldown progression on Primal Split
v6.52
Increased Immolation damage on level 3 Primal Split's Fire panda
v6.52
Increased cast range on Drunken Haze
v6.50
Improved slow on Drunken Haze
v6.48
Fixed Panda's Storm Wind Walk stats

Hero Introduction:
The Brewmaster uses the ancient art of drunken fighting to bash his enemies to a bloody pulp while surviving even the most deadly attacks with ease. Thunder Clap deals a lot of damage to nearby enemies while slowing them significantly, giving the Brewmaster time to bash their skulls in with his drunken brawling skills. If an enemy seems too dangerous the Brewmaster douses them with Drunken Haze, which causes the majority of the target's physical attacks to miss their mark. Heroes who rely on physical attacks will find the Brewmaster nearly impossible to damage when he uses Drunken Haze and Drunken Brawler. In addition, even if the Brewmaster does seem to be in danger, he can split into three powerful elemental aspects with Primal Split. Each individual elemental panda is a dangerous fighter with their own unique abilities. The Brewmaster is a difficult enemy to defeat, and should be engaged only with overwhelming force.

Background Story:
Mangix originates from a deeply hidden and secret society located on the obscure island of Pandaria. He lived a sheltered life in his home within the Stonetalon Mountains, but even the far, golden reaches of Pandaria were affected by the dark hand of the Scourge. The elders heard the cries of the innocent, and saw the blood of the slain, and so, they agreed to send one elite warrior, hoping to turn the tides of battle and restore the Great Balance. What they did not know was that the local barkeep had trained for this very moment his entire life.


SOUNDS/SAYS
1 - For Pandaria!
2 - Fresh cool ale here!
3 - Is trouble brewing?
4 - Name your poison!
5 - You seem a little parched.
6 - Another round?
7 - Oh, gladly!
8 - I'll give it a shot.
9 - Have one on the house.
10 - I'll put it on your tab.
11 - This will be GRIZZLY!
12 - Now YOU'RE endangered!
13 - I bring Pandamonium!
14 - Prepare to get TRASHED!
15 - Ale is my bear necessity.
16 - Last call before closing!
17 - Come drown your sorrows.
18 - This'll put hair all over you.
19 - I'd kiss you, but I've got ...
20 - My dad… he was bipolar.
21 - I can't breed in captivity.
22 - *burp* Sorry!

Thunder Clap
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units. 


  • Active
  • Instant
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
90
12
N/A
400
4.25 seconds on Heroes (8 on creeps)
Enemy Units
Deals 100 damage and slows movement speed and attack speed by 25%
2
105
12
N/A
400
4.25 seconds on Heroes (8 on creeps)
Enemy Units
Deals 175 damage and slows movement speed and attack speed by 35%
3
130
12
N/A
400
4.25 seconds on Heroes (8 on creeps)
Enemy Units
Deals 250 damage and slows movement speed and attack speed by 45%
4
150
12
N/A
400
4.25 seconds on Heroes (8 on creeps)
Enemy Units
Deals 300 damage and slows movement speed and attack speed by 55%
 
Notes:
  • Damage type: Magical

Drunken Haze
Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss. 



  • Active
  • Unit
  • D

Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
50
8
850
10
8 seconds on Heroes (12 on creeps)
Enemy Units
14% movement speed reduction, 45% miss chance
2
50
8
850
10
8 seconds on Heroes (12 on creeps)
Enemy Units
18% movement speed reduction, 55% miss chance
3
50
8
850
10
8 seconds on Heroes (12 on creeps)
Enemy Units
22% movement speed reduction, 65% miss chance
4
50
8
850
10
8 seconds on Heroes (12 on creeps)
Enemy Units
26% movement speed reduction, 75% miss chance

Notes:
• Blocked by Linken's Sphere.
• The small area of effect of this skill can only be noticed if there are units stacked on top of the target.


 Drunken Brawler
Gives a chance to avoid attacks and to deal 2x critical damage.


  • Passive
  • N/A
  • B
 
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
All units
10% dodge, 10% chance to critical
2
N/A
N/A
N/A
N/A
N/A
All units
15% dodge, 15% chance to critical
3
N/A
N/A
N/A
N/A
N/A
All units
20% dodge, 20% chance to critical
4
N/A
N/A
N/A
N/A
N/A
All units
25% dodge, 25% chance to critical

 Notes:
  • Does not stack with evasion from Butterfly

Primal Split
Splits the Pandaren Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.

  • Active
  • Instant
 
Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
125
180 (160)
N/A
N/A
15 (20) secs
None
Summons three mighty (even mightier) Pandas
2
150
160 (140)
N/A
N/A
16 (23) secs
None
Summons three even mightier (really freaking mighty) Pandas
3
175
140 (120)
N/A
N/A
19 (26) secs
None
Summons three really freaking mighty Pandas

 
Notes:
• When the spell ends, the Brewmaster takes Earth's place. If Earth is dead he takes Storm's place, and if Storm is dead he takes Fire's place.
• The Earth Panda carries every aura of the Brewmaster.
• Can be improved by Aghanim's Scepter (* shows the improved values).


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