Friday, June 8, 2012

Sentinel Agility (Yurnero)




JUGGERNAUT
Yurnero


Agility: 20 + 2.85
Strength: 20 + 1.9
Intelligence: 14 + 1.4
ADVANCED STATISTICS
Affiliation
Sentinel
Attack Animation
0.33/0.84
Damage
44-48
Casting Animation
0.3/0.51
Armor
3.8
Base Attack Time
1.7
Movespeed
305
Missile Speed
Instant
Attack Range
128 (melee)
Sight Range
1800/800


YURNERO ‘The Jugernaut’
v6.73
Omnislash random damage improved from 150-250 to 175-250
v6.73
Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)
v6.72d
Undid melee hero collision change from 6.72c
v6.72c
Melee hero collision size now reduced from 24 to 12
v6.72
Base HP regeneration increased from 0.25 to 0.75
v6.72
Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%
v6.72
Rebalanced all Melee heroes between 100 and 128 range to be 128 range
v6.72
Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced
v6.71
Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
v6.70
Healing Ward movement speed increased from 150 to 300
v6.70
Banished units are no longer immune to Blade Fury
v6.70
Fixed rare cases where omnislash wouldn't ministun the target
v6.69
Omnislash no longer wastes a strike by considering banished units in its search
v6.69
Fixed Healing Ward to indicate the level to your allies instead of just for you
v6.68
Healing Ward manacost rescaled from 140 to 80/100/120/140
v6.68
Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%
v6.66
Blade Fury cooldown reduced from 30 to 30/28/26/24
v6.63
Healing Ward cooldown reduced from 75 to 60
v6.61
You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing
v6.60
Added Juggernaut to Aghanim's Scepter. Improves Slash Count and Cooldown (+2 slashes, -20 cd)
v6.51
Fixed Impale based spells from moving Juggernaut during Omnislash
v6.50
Improved Juggernaut's movement speed
v6.50
Reduced the search area for Omnislash
v6.49
Undid previous Jugg armor buff and increased starting strength by 3 and movement speed from 290 to 295
v6.48b
Increased Yurnero's base armor

Hero Introduction:
The Juggernaut has taken his skills with a blade to new levels. Spinning with it outstretched in a Fury, Yunero becomes immune to magic and deals great damage around himself, allowing him to be efficiently aggressive if timed well. He will frequently slash at Critical points on the body to deal twice his damage, and can provide a Healing Ward in more tranquil times. The Juggernaut's ultimate attack is a fierce Omnislash, which slashes towards a target and then consecutively slashes at any targets within the area at random--extremely potent damage if concentrated, but potentially weak if dispersed amongst too many enemies.

Background Story:
Slicing through armor with the greatest of ease. Whirling, dancing like a dervish, swiping foes with a flick of the wrist. Poetry in motion, slashing enemy upon enemy in the blink of an eye. Yurnero seeks perfection. Seeks to become one with his blade. All to fulfill his destiny as the unstoppable Juggernaut.

SOUNDS/SAYS
1 - For the burning blade!
2 - My blade seeks vengeance.
3 - Yes, lord!
4 - What task is there?
5 - I am yours.
6 - Ohhhh
7 - I hear and obey.
8 - Huy!
9 - Yes.
10 - Excellent choice.
11 - Hai!
12 - Hoa!
13 - Taste my blade!
14 - Snatch the pebble from my hand, grasshopper!
15 - My blade can cut through armor, and still cut a tomato.
16 - Twin blade action, for clean close shave every time.
17 - Wasaaabi


SKILLS:

Blade Fury
Causes a bladestorm of destructive force around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units.

Ability Type: Active
Targeting Type: Instant
Ability Hotkey: F

Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
110
30
N/A
250
5 seconds
Enemy Units
Deals 80 damage per second
2
110
28
N/A
250
5 seconds
Enemy Units
Deals 100 damage per second
3
110
26
N/A
250
5 seconds
Enemy Units
Deals 120 damage per second
4
110
24
N/A
250
5 seconds
Enemy Units
Deals 140 damage per second


Notes:
• Damage type: magical
• This skill won't affect mechanical units.
• You can use items (including TP Scroll/ Boots of Travel) during Blade Fury.
• If a unit is not being affected by Blade Fury, Yurnero can perform normal attacks against this unit.

Healing Ward
Summons a Healing Ward that heals all nearby allied units' life.


Ability Type: Active
Targeting Type: Point
Ability Hotkey: G


Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
80
60
350
500
25 seconds
Allied Units
Heals 2% of hit points per second
2
100
60
350
500
25 seconds
Allied Units
Heals 3% of hit points per second
3
120
60
350
500
25 seconds
Allied Units
Heals 4% of hit points per second
4
140
60
350
500
25 seconds
Allied Units
Heals 5% of hit points per second

Notes:
• You can order the Healing Ward to move (movespeed 300).
• If a unit is affected by two Healing Wards only one will work.
• The ward won't heal mechanical units.

Blade Dance
Yurnero's cunning blade gives him a chance to deal double damage on each attack


Ability Type: Passive
Targeting Type: N/A
Ability Hotkey: C


Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
Any Unit
15% chance
2
N/A
N/A
N/A
N/A
N/A
Any Unit
20% chance
3
N/A
N/A
N/A
N/A
N/A
Any Unit
25% chance
4
N/A
N/A
N/A
N/A
N/A
Any Unit
35% chance


Notes:
N/A

Omnislash
Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing. The search area is 450.

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: E

Skills Table
Level
Mana Cost
Cool-
down
Casting Range
Area of Effect
Duration
Allowed Targets
Effects
1
200
130 (110)
250
425
N/A
Enemy Unit
Attacks 3 (6) times dealing 175-250 damage per attack
2
275
120 (100)
450
425
N/A
Enemy Unit
Attacks 6 (9) times dealing 175-250 damage per attack
3
350
110 (90)
450
425
N/A
Enemy Unit
Attacks 9 (12) times dealing 175-250 damage per attack


Notes:
• Damage type: physical
• Can be improved by Aghanim's Scepter (* shows the improved values).
• Interrupts channeling skills of the primary target.
• Each slash deals 175 - 250 damage, with an interval of 0.4 seconds.
• With enough attack speed, Yurnero can attack with his own attack strength while jumping around, in these attacks Yurnero can place buffs and trigger chance effects.
• The slashes can't be avoided by evasion. The normal attacks, however, can.
• You can use items while using Omnislash.
• Yurnero has 200 flying vision for the duration of Omnislash.

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