Kardel Sharepye
Agility:
21 + 2.9
Strength: 16 + 1.7
Intelligence: 15 + 2.6
ADVANCED STATISTICS
|
|||
Affiliation
|
Sentinel
|
Attack Animation
|
0.17/0.7
|
Damage
|
36-42
|
Casting Animation
|
0.3/0.51
|
Armor
|
1.94
|
Base Attack Time
|
1.7
|
Movespeed
|
290
|
Missile Speed
|
3000
|
Attack Range
|
550
|
Sight Range
|
1800/1000
|
KARDEL
SHARPEYE ‘The Dwarven Sniper’
|
|
v6.73
|
Shrapnel AoE
increased from 325 to 350
|
v6.71
|
Shrapnel DPS
increased from 10/20/30/40 to 12/24/36/48
|
v6.71
|
Fixed interaction
between Shrapnel and Power Cogs
|
v6.68
|
Assassinate kills now
give XP even if you are outside of range
|
v6.68
|
Night vision
increased from 800 to 1000
|
v6.65
|
Shrapnel duration
decreased from 10 to 8 seconds
|
v6.65
|
Shrapnel AoE
decreased from 450 to 325
|
v6.63
|
Shrapnel cast range
increased by 300
|
v6.61
|
Increased Take Aim
range from 55/110/165/220 to 65/130/195/260
|
v6.60
|
Replaced Scattershot
with a new ability Shrapnel
|
v6.56
|
Decreased Assassinate
cooldown from 30/20/10 to 20/15/10 seconds
|
v6.52
|
Scattershot gives
vision on the area it is cast on
|
v6.52
|
Added allied only
overhead cast effect for Assassinate
|
v6.52
|
Fixed some minor bugs
with Assassinate
|
v6.50
|
Improved
Scattershot's damage range from 10-35 to 20-35
|
Hero Introduction:
While relatively weak in close ranged combat, the Sniper
can be deadly from a distance. With precision accuracy, Kardel frequently lands
Headshots, momentarily disrupting and dealing heavier damage. He also can
attack from the greatest distance having mastered aiming with his trusty rifle.
Combine these two skills with the fact that bullets are unrivaled in projectile
velocity, and it doesn't take long to realize his unparalleled last hitting
capability. For dealing with large waves and heavier structures, Kardel fires
Shrapnel that spreads out dealing damage and slowing in an area. He is renowned
for his ultimate attack, Assassinating victims from an astounding distance with
quite the punch behind it, using a specialized and costly ammunition round.
Background
Story:
Kardel Sharpeye is a testament to his name and race.
Using only his finely honed skills of marksmanship and his trusty rifle, he
systematically destroys his opponents from afar. Taking great care to aim for
the most vulnerable of areas, he is capable of severely injuring an opponent,
and with a little extra time, has been known to simply dispose of an enemy in a
single shot. His rifle is equipped with a secondary barrel, capable of
launching a short burst of shrapnel at close range, causing massive damage.
SOUNDS/SAYS
|
2 - For Ironforge!
3 - Aye, sir?
4 - Ye have a target?
5 - I'm yer shooter!
6 - What do ye need?
7 - Okay.
8 - I'll take care of it.
9 - Time to go.
10 - Aye.
11 - Fire!
12 - I've got the beast in my sights!
13 - Take that ye sod!
14 - Shoot to kill!
15 - This...is...my...BOOMSTICK!
16 - Where's me drink?
17 - I can't shoot straight unless...
18 - Ah, there's me drink...
19 - Guns don't kill people ...
20 - Don't shoot shoot shoot ...
21 - I shot the sheriff, and the ...
22 - You'll take me blunderbuss ...
|
SKILLS:
Shrapnel
Fires
a ball full of shrapnel into the air. which promptly explodes, showering the
target area in explosive pellets. Enemy units that walk in this area get
damaged and slowed. Deals 1/3 damage to buildings. Lasts for 8 seconds
Ability
Type: Active
Targeting
Type: Point
Ability
Hotkey: R
Skills
Table
|
|||||||
Level
|
Mana Cost
|
Cool-
down
|
Casting Range
|
Area of Effect
|
Duration
|
Allowed Targets
|
Effects
|
1
|
120
|
15
|
1200
|
350
|
8 seconds
|
Enemy Units
|
15% Slow/12 DPS
|
2
|
120
|
15
|
1200
|
350
|
8 seconds
|
Enemy Units
|
20% Slow/24 DPS
|
3
|
120
|
15
|
1200
|
350
|
8 seconds
|
Enemy Units
|
25% Slow/36 DPS
|
4
|
120
|
15
|
1200
|
350
|
8 seconds
|
Enemy Units
|
30% Slow/48 DPS
|
Notes:
•
Damage type: magical• Damage will be dealt 9 times, first time at spell effect and then every second.
• Effect is delayed 0.8 seconds.
Headshot
A
shot to the head deals bonus damage and stuns for a short duration.
Ability
Type: Passive
Targeting
Type: N/A
Ability
Hotkey: O
Skills
Table
|
|||||||
Level
|
Mana Cost
|
Cool-
down
|
Casting Range
|
Area of Effect
|
Duration
|
Allowed Targets
|
Effects
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
0.01 Seconds
|
Any Unit
|
25% chance to deal 30 damage and ministun
|
2
|
N/A
|
N/A
|
N/A
|
N/A
|
0.1 Seconds
|
Any Unit
|
30% chance to deal 40 damage and ministun
|
3
|
N/A
|
N/A
|
N/A
|
N/A
|
0.2 Seconds
|
Any Unit
|
35% chance to deal 50 damage and ministun
|
4
|
N/A
|
N/A
|
N/A
|
N/A
|
0.2 Seconds
|
Any Unit
|
40% chance to deal 60 damage and ministun
|
Notes:
•
Damage type: hero physical
• Works on allied creeps.
• Stun is blocked by magic immunity.
• Works on allied creeps.
• Stun is blocked by magic immunity.
Take Aim
Kardel
uses his dwarf engineering skills to make modifications to his rifle, enhancing
the range of his rifle.
Ability
Type: Passive
Targeting
Type: N/A
Ability
Hotkey: E
Skills
Table
|
|||||||
Level
|
Mana Cost
|
Cool-
down
|
Casting Range
|
Area of Effect
|
Duration
|
Allowed Targets
|
Effects
|
1
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Attack Range +65
|
2
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Attack Range +130
|
3
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Attack Range +195
|
4
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Attack Range +260
|
Notes:
•
Level 3 and 4 of this skill allow Kardel to out-range towers.
Assassinate:
Take
time to draw a bead, and then deal a large amount of damage to the target at a
huge range.
Ability
Type: Active
Targeting
Type: Unit
Ability
Hotkey: T
Skills
Table
|
|||||||
Level
|
Mana Cost
|
Cool-
down
|
Casting Range
|
Area of Effect
|
Duration
|
Allowed Targets
|
Effects
|
1
|
175
|
20
|
1500
|
N/A
|
N/A
|
Enemy Units
|
Deals 355 Damage
|
2
|
275
|
15
|
2000
|
N/A
|
N/A
|
Enemy Units
|
Deals 505 Damage
|
3
|
375
|
10
|
2500
|
N/A
|
N/A
|
Enemy Units
|
Deals 655 Damage
|
Notes:
•
Damage type: magical• Crosshair on target is visible to allies only.
• Invisibility doesn't affect the effect of this skill.
• Interrupts channeling spells.
• Interrupt works on magic immune units.
• Takes 1.7 seconds to cast.
No comments:
Post a Comment